Crankbait - one of the first units that I painted a Default Paint Scheme in Moonbreaker.
Default Paint Schemes serve two purposes - they're regular textures for units, and at the same time, they also present what is possible to achieve using tools available in Paint Mode. As lighting in Paint Mode and on maps differs a lot, I had to go back and forth with starting a match, spawning units, taking screenshots and making adjustments based on that. The same solution has been the most efficient to check on LODs as well - Paint Mode model is much higher res than LODs in the game.
Hand painted texture created in Moonbreaker's Paint Mode.